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Call to Arms (ICE) #10 [EN/N]
{1}{W} · Enchantment · As this enchantment enters, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment. · Illustrated by Randy Gallegos · Ice Age #10 · EDHREC rank 28982 · Magic: The Gathering, MTG
$1.38
Call to Arms (ICE) #10 [EN/N]—
$1.38

Description
{1}{W} · Enchantment · As this enchantment enters, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment. · Illustrated by Randy Gallegos · Ice Age #10 · EDHREC rank 28982 · Magic: The Gathering, MTG












