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Bloodchief Ascension (CMM) #636 [EN/F] s/o

Bloodchief Ascension (CMM) #636 [EN/F] s/o

{B} · Enchantment · At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. · Illustrated by Warren Mahy · Commander Masters #636 · EDHREC rank 744 · Magic: The Gathering, MTG
$40.54
Bloodchief Ascension (CMM) #636 [EN/F] s/o—
$40.54
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{B} · Enchantment · At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. · Illustrated by Warren Mahy · Commander Masters #636 · EDHREC rank 744 · Magic: The Gathering, MTG